Ross Collins
The web of power looks smooth and peaceful—until a new threat looms—in the fifth tale from the Five Kingdoms. Prince Albion expects a unique occasion when he starts planning Cockenzie Rood Day to celebrate his kingdom—and himself. What he doesn't expect is boppings on the head and kidnapping, all because a zombie wants to play his fiddle in the talent contest. With a misbehaving path, a romantic bat, and a greedy butler to set
..."A romp filled with language play and just plain nonsense. . . . Everyone gets his, her, or its due; goodness is rewarded; and evil punished oh-so-wickedly."– The Horn Book
High above the mountain village of Fracture, trouble is brewing. The sorceress Lady Lamorna wants a skull-studded gown of deep black velvet, but her treasure chest is empty of gold. That doesn't stop her, however, from kidnapping, blackmailing, and using
Hold on to your head for the funny and fast-paced second Tale from the Five Kingdoms, a follow-up to THE ROBE OF SKULLS. (Age 8 and up)
When the quill writes GO GO GO frantically on the wall, and the House of the Ancient Crones heaves Gracie Gillypot outside onto the path, it can mean only one thing: there's Trouble in the Five Kingdoms. This time it's in the form of a beady-eyed, green-tongued witch named Truda Hangnail, who with
...The madcap, macabre, and maddeningly funny Tales from the Five Kingdoms continue – with an oddly heart-warming adventure.
It's a fine day for dwarf watching! At least that's what Gracie Gillypott and Prince Marcus innocently think as they set out, unaware that Princess Marigold has honed her sights on Marcus and plans to follow him to the ends of the earth — fan, frilly petticoats, and all. As for the dwarves, it's
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